Interfacing TFT Display with Arduino
TFT Display Module
A TFT (Thin-Film Transistor) Display module is a vibrant and compact screen used for showing text, images, and animations. It’s widely used in DIY electronics projects to build graphical interfaces and dashboards.
Working Principle of TFT Display
A TFT display works by controlling pixels with thin-film transistor technology. Each pixel on the screen is activated individually to form images and text. Arduino communicates with the display using SPI or parallel interface, sending data to control color and placement of elements.
Types of TFT Displays
SPI-based TFT Display
- Requires fewer pins, ideal for compact projects.
- Transmits data serially to draw pixels and shapes.
- Offers moderate refresh rate, suitable for basic GUIs.
Parallel TFT Display
- Faster refresh rate, suitable for animations and live data.
- Requires more GPIO pins on the Arduino.
- Common in complex GUI or real-time visualization projects.
Requirements
1. Arduino Board
2. TFT Display Module (1.8" or 2.4" SPI or Parallel)
3. Jumper wires
4. Breadboard (optional)
Pin Configuration of TFT Display
TFT Display Module
- VCC: Connect to 3.3V or 5V (check module specification).
- GND: Connect to Ground.
- CS: Chip Select pin (connect to Arduino digital pin).
- RESET: Display reset pin.
- DC/RS: Data/Command selector pin.
- SDI(MOSI): Serial Data In (connects to Arduino MOSI pin).
- SCK: Serial Clock pin (connects to Arduino SCK pin).
- LED: Backlight control (can be connected to 3.3V or PWM pin).
Wiring the TFT Display to Arduino
To wire the TFT Display, connect its SPI pins to the corresponding Arduino digital pins. Ensure VCC and GND are powered correctly. The CS, RESET, and DC pins need to be defined in your code according to your wiring setup.
Algorithm
Initialize Components
- Connect the TFT Display to the Arduino using SPI wiring.
- Install the required libraries (e.g., Adafruit_GFX, Adafruit_TFTLCD).
Write the Code
- Include libraries and define pin mappings.
- Begin the display in setup() using tft.begin().
- Draw text, shapes, or images in the loop().
Display Data
- Use functions like tft.setCursor(), tft.print(), tft.fillScreen(), etc.
- Display sensor readings or static/dynamic data.
Test the Project
- Upload the code to Arduino.
- Check the display for proper rendering and update cycles.
Arduino Code
1#include <Adafruit_GFX.h>
2#include <Adafruit_ST7735.h>
3#include <SPI.h>
4
5#define TFT_CS 10
6#define TFT_RST 9
7#define TFT_DC 8
8
9Adafruit_ST7735 tft = Adafruit_ST7735(TFT_CS, TFT_DC, TFT_RST);
10
11void setup() {
12 tft.initR(INITR_BLACKTAB); // Initialize TFT
13 tft.fillScreen(ST77XX_BLACK); // Clear screen
14 tft.setTextColor(ST77XX_WHITE);
15 tft.setTextSize(2);
16 tft.setCursor(10, 30);
17 tft.print("Hello, TFT!");
18}
19
20void loop() {
21 // No looping required here
22}
23
Applications of TFT Displays
- User interfaces for embedded systems
- Digital dashboards and meters
- Real-time data visualization
- Graphical menus for smart devices
- Interactive IoT displays
- Portable game consoles and gadgets
Conclusion
Interfacing a TFT Display with Arduino adds a visual layer to your projects. Whether you're building a smart dashboard, an interactive game, or a data logger, this compact screen enhances usability and engagement.